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Soundhack pd externals into pd vanilla
Soundhack pd externals into pd vanilla








soundhack pd externals into pd vanilla

Soundhack pd externals into pd vanilla update#

There is some objects banging at 100 ms intervals to update the 4 individual audio arrays, but stopping those didn't seem to help a whole lot.Įverytime a sample has ended, it will bang and choose a new sample for immediate playback, sometimes the whole patch system seemed to stop, seemingly as if not being able to handle the stream of information. In fact, I've never had any issues like this with Pd-extended. I have worked on patches far more graphically taxing in Pd-extended without any problems what so ever. I understand that many gui elements can be taxing, but I really haven't got a lot of them going on. From here on out I can't close any patches or windows, nor can I go into patch mode, I simply have to close down Pd and open it again. The gui elements will sometimes freeze after pressing play and running everything, which renders all gui elements unresponsive, though I can still operate the patch, but just with no update. – I tried to continue work on a patch, a 4 channel random sample player. After having loaded up Pd and scrolling up through the console's many, many messages, I will get to the "credits" message of the zexy external, but it will lag and freeze for a moment before reaching it, sometimes multiple times before allowing me to scroll by it smoothly. So I guess it's trying to look for certain things in subfolders where it's not? The issue is that everything seems to load up correctly, but I still get a ton of misleading console messages. I would assume that I have made too much of a mess trying to add the paths to "path" and "start up". Sometimes it will claim to have failed trying to load a given external, but I can call up the objects just fine without having to or use the initialization. Sometimes I get both the "failed" and "succeeded" version of a message one after the other, regarding the same library/external. – First of all, the console is a mess of "tried to load, failed" and "tried to load, succeeded" at every start up, which is understandable, but I can't seem to figure out what to take from it. I've tried to familiarize myself with the handling of externals and the Deken manager, which seems to slowly become more understandable the more I work with it.īut today I've run into some odd issues I never experienced with Pd-extended. I migrated from Pd Extended to Vanilla (0.47-1) a few days ago.










Soundhack pd externals into pd vanilla